TY - JOUR
T1 - New evidence on technological acceptance model in preschool education
T2 - Linking project-based learning (PBL), mental health, and semi-immersive virtual reality with learning performance
AU - Zang, Juanjuan
AU - Kim, Youngsoon
AU - Dong, Jihe
N1 - Publisher Copyright:
Copyright © 2022 Zang, Kim and Dong.
PY - 2022/9/13
Y1 - 2022/9/13
N2 - Despite significant research on student learning performance, the literature on preschool education is limited. The learning performance of different institutes in China has not been satisfactory, and students are not given enough technological resources to help them improve their learning performance. Although Chinese preschool students are active learners, their learning performance is inadequate. As a result, this research aimed to discover how project-based learning, semi-immersive virtual reality, and mental health influence learning performance. For data collection, 800 questionnaires were distributed to high schools, and 290 valid questionnaires were considered for the data analysis using Smart PLS-SEM. According to the study's findings, project-based learning is critical for improving learning performance. This study's findings are significant because they show that mental health and semi-immersive virtual reality significantly mediate the relationship between project-based learning and learning performance. The study's findings are critical for educational institutions interested in improving student performance through project-based learning opportunities. Furthermore, because it employs an innovative technology acceptance model, this study has significant practical implications for project-based learning and student learning performance.
AB - Despite significant research on student learning performance, the literature on preschool education is limited. The learning performance of different institutes in China has not been satisfactory, and students are not given enough technological resources to help them improve their learning performance. Although Chinese preschool students are active learners, their learning performance is inadequate. As a result, this research aimed to discover how project-based learning, semi-immersive virtual reality, and mental health influence learning performance. For data collection, 800 questionnaires were distributed to high schools, and 290 valid questionnaires were considered for the data analysis using Smart PLS-SEM. According to the study's findings, project-based learning is critical for improving learning performance. This study's findings are significant because they show that mental health and semi-immersive virtual reality significantly mediate the relationship between project-based learning and learning performance. The study's findings are critical for educational institutions interested in improving student performance through project-based learning opportunities. Furthermore, because it employs an innovative technology acceptance model, this study has significant practical implications for project-based learning and student learning performance.
KW - learning performance
KW - mental health
KW - project-based learning
KW - semi-immersive virtual reality
KW - technological acceptance
UR - http://www.scopus.com/inward/record.url?scp=85138918404&partnerID=8YFLogxK
U2 - 10.3389/fpubh.2022.964320
DO - 10.3389/fpubh.2022.964320
M3 - Article
C2 - 36176532
AN - SCOPUS:85138918404
SN - 2296-2565
VL - 10
JO - Frontiers in Public Health
JF - Frontiers in Public Health
M1 - 964320
ER -